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Bioshock 2 Minerva’s Den DLC Hits Xbox Live Marketplace


Erik Johnson

Bioshock_minervas_den

2K Games has released the “Minerva’s Den” DLC for their first-person shooter sequel Bioshock 2, now available for purchase and download on the Xbox Live Marketplace.

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H.A.W.X. 2 Pre-Order Deal on Steam, Demo Out on Xbox Live


Erik Johnson

HAWX_2

Tom Clancy’s H.A.W.X. 2 news for both PC and Xbox 360 today. First, Steam has listed the title for pre-order, offering Blazing Angels: Secret Missions of WWII for free to those who purchase the title before its release sometime in September.

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Medal of Honor 360 Beta Ends August 9, Launch Notes Detailed


Erik Johnson

Medal_of_Honor_beta_extended_360

With the Medal of Honor beta on PC and PlayStation 3 over, the Xbox 360 users get some alone time with the pre-release version of the game to make up for the late launch.

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Left 4 Dead 2 Update Brings Encore Split Mutations for PC, Xbox 360


Erik Johnson

swordsmen

Valve has released their weekly mutation update for zombie survival shooter Left 4 Dead 2, adding different encore mutations for PC and Xbox 360 versions based on community vote.

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[Review] Crackdown 2


Kevin Roberson

Crackdown2_Logo_web

I’m not sure what I expected out of Crackdown 2. When I first saw the television ad, my immediate reaction was “are they serious?” Who would air an ad showing your game slowing down to 15 frames per second and explosions amid terrible lighting effects? But they were serious; dead serious. And Crackdown 2 certainly lives down to the hype.

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[Review] Alan Wake


Kevin Roberson

alan-wake-logo

Alan Wake is a self-admitted homage to Stephen King. Up ’til now it was my belief that Stephen King was a book writer and therefore any homage to him would be best served in this style. I’ve certainly never seen homage to Michelangelo done as an interpretation of the Sistine Chapel through rock music. So though Alan Wake is a good game and good story, the two seem to have lost a little in their collision.

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[Review] Transformers: War for Cybertron


Kevin Roberson

Transformers_War_for_Cybertron_Logo_small

Games that cash in on recent movie success tend to be worse than the games that are based on the movies themselves. Television franchise games barely have a better record. For every Turtles in Time there are ten bland hack’n’slash wannabes. So with expectations at an all time low, I said to Transformers: War for Cybertron, “make my day.”

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[Review] Singularity


Kevin Roberson

singularity

Time travel is often looked down upon in games because it’s usually poorly written and really, games no longer need an excuse to use bullet time. But we keep coming back to it because, in the end, everyone liked Back to the Future, Star Treks 4, 8, 11, and Terminator. When time travel is well written, it’s incredible, and the writing in Singularity is certainly no waste of time.

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[Review] Lost Planet 2


Kevin Roberson

lost-planet-2-logo

I have never encountered a game as noncompliant as Lost Planet 2. With no internet connection present, I had to tell it repeatedly that I wanted to play a single player campaign at which point it asked me how many other people would be joining me. I get it Lost Planet 2, you’re intended as a cooperative experience, but your downfall is that you need more than one person playing at a time to consider you entertainment.

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[Review] Alpha Protocol


Kevin Roberson

alphaprotocollogo

Obsidian Entertainment has been riding Bioware’s coat tails ever since they split off from Black Isle. A part of me thinks Bioware started doing original IPs just to watch Obsidian flounder. And flounder they have with this year’s titular choice-based, espionage RPG Alpha Protocol.

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