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	<title>Site of the Gaming Dead &#187; iPhone</title>
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	<link>http://gamingdead.com</link>
	<description>Hungry For Fresh!</description>
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		<title>Pride and Prejudice and Zombies Game Hits App Store</title>
		<link>http://gamingdead.com/2010/06/03/pride-and-prejudice-and-zombies-game-hits-app-store</link>
		<comments>http://gamingdead.com/2010/06/03/pride-and-prejudice-and-zombies-game-hits-app-store#comments</comments>
		<pubDate>Fri, 04 Jun 2010 05:53:06 +0000</pubDate>
		<dc:creator>Erik Johnson</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[app store]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPad touch]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPhone game]]></category>
		<category><![CDATA[iPhone games]]></category>
		<category><![CDATA[iTunes]]></category>
		<category><![CDATA[Jane Austen]]></category>
		<category><![CDATA[Pride and Prejudice and Zombies]]></category>
		<category><![CDATA[Seth Grahame-Smith]]></category>

		<guid isPermaLink="false">http://gamingdead.com/?p=8260</guid>
		<description><![CDATA[
The previously announced Pride and Prejudice and Zombies game has been released and is now available for the iPhone, iPod touch and iPad on the App Store.

The title based on the Seth Grahame-Smith&#8217;s twist on the Jane Austen classic novel brings twelve levels of gesture-based zombie-killing; with an upgradable battle prowess system, awards, leaderboards, excerpts from [...]]]></description>
		<wfw:commentRss>http://gamingdead.com/2010/06/03/pride-and-prejudice-and-zombies-game-hits-app-store/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Undead: The Last Refuge Hits This Month</title>
		<link>http://gamingdead.com/2010/05/03/undead-the-last-refuge-hits-this-month</link>
		<comments>http://gamingdead.com/2010/05/03/undead-the-last-refuge-hits-this-month#comments</comments>
		<pubDate>Mon, 03 May 2010 12:06:41 +0000</pubDate>
		<dc:creator>Erik Johnson</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[app store]]></category>
		<category><![CDATA[Bulkypix]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[survival]]></category>
		<category><![CDATA[Undead: The Last Refuge]]></category>

		<guid isPermaLink="false">http://gamingdead.com/?p=8077</guid>
		<description><![CDATA[
Bulkypix has announced their zombie survival iPhone shooter Undead: The Last Refuge, set to arrive on the app store sometime this month.

The dev claims the game can really show off what the iPhone 3GS is capable of, as you&#8217;ll try to survive for as long as possible in a semi-fortified structure with the undead surrounding [...]]]></description>
		<wfw:commentRss>http://gamingdead.com/2010/05/03/undead-the-last-refuge-hits-this-month/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Twin Blades: The Reaping Vanguard DLC Hits Both 360 and iPhone</title>
		<link>http://gamingdead.com/2010/04/13/twin-blades-the-reaping-vanguard-dlc-hits-both-360-and-iphone</link>
		<comments>http://gamingdead.com/2010/04/13/twin-blades-the-reaping-vanguard-dlc-hits-both-360-and-iphone#comments</comments>
		<pubDate>Tue, 13 Apr 2010 23:47:08 +0000</pubDate>
		<dc:creator>Erik Johnson</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Press Star Studio]]></category>
		<category><![CDATA[The Reaping Vanguard]]></category>
		<category><![CDATA[Twin Blades]]></category>
		<category><![CDATA[XBLIG]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox Live Indie Games]]></category>

		<guid isPermaLink="false">http://gamingdead.com/?p=7721</guid>
		<description><![CDATA[
Press Start Studio has announced the free release of The Reaping Vanguard add-on for its zombie beat &#8216;em up Twin Blades, now available for owners of the game.

The DLC brings a large amount of new content including new storyline and in-game dialogs with new NPCs, 11 new environments, 3 new bosses, new awards and more [...]]]></description>
		<wfw:commentRss>http://gamingdead.com/2010/04/13/twin-blades-the-reaping-vanguard-dlc-hits-both-360-and-iphone/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Pride and Prejudice and Zombies Game Revealed</title>
		<link>http://gamingdead.com/2010/03/29/pride-and-prejudice-and-zombies-game-revealed</link>
		<comments>http://gamingdead.com/2010/03/29/pride-and-prejudice-and-zombies-game-revealed#comments</comments>
		<pubDate>Mon, 29 Mar 2010 23:36:08 +0000</pubDate>
		<dc:creator>Erik Johnson</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Freeverse]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPod Touch]]></category>
		<category><![CDATA[Pride and Prejudice and Zombies]]></category>
		<category><![CDATA[Zombie Games]]></category>

		<guid isPermaLink="false">http://gamingdead.com/?p=7566</guid>
		<description><![CDATA[
Developer Freeverse has revealed that an interactive rendition of Pride and Prejudice and Zombies&#8211;Seth Grahame-Smith&#8217;s undead mash-up of the the Jane Austen novel&#8211;is due on iPhone and iPod touch this April.

The dev describes the game as &#8220;a rollicking action title with the perfect blend of zombie slaying action and touching romance narrative.&#8221; No price point or [...]]]></description>
		<wfw:commentRss>http://gamingdead.com/2010/03/29/pride-and-prejudice-and-zombies-game-revealed/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Plants vs Zombies Coming to iPhone Next Month</title>
		<link>http://gamingdead.com/2009/12/29/plants-vs-zombies-coming-to-iphone-next-month</link>
		<comments>http://gamingdead.com/2009/12/29/plants-vs-zombies-coming-to-iphone-next-month#comments</comments>
		<pubDate>Wed, 30 Dec 2009 00:23:16 +0000</pubDate>
		<dc:creator>Erik Johnson</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[app store]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[January]]></category>
		<category><![CDATA[Plants vs. Zombies]]></category>
		<category><![CDATA[PopCap Games]]></category>

		<guid isPermaLink="false">http://gamingdead.com/?p=6731</guid>
		<description><![CDATA[
PopCap has revealed via an arbitrary Facebook response comment of all things, that their acclaimed tower defense title Plants vs Zombies will be making its way onto the iPhone platform sometime later next month.
From the comment: PopCap Games: &#8220;Look out for PvZ iPhone late 01/10&#8243;
That&#8217;s it! Expect it to be in the app store by [...]]]></description>
		<wfw:commentRss>http://gamingdead.com/2009/12/29/plants-vs-zombies-coming-to-iphone-next-month/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[Rant] Where Are the Droid RPGs?</title>
		<link>http://gamingdead.com/2009/12/20/rant-where-are-the-droid-rpgs</link>
		<comments>http://gamingdead.com/2009/12/20/rant-where-are-the-droid-rpgs#comments</comments>
		<pubDate>Sun, 20 Dec 2009 07:37:30 +0000</pubDate>
		<dc:creator>Adam Bruno</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[cell phones]]></category>
		<category><![CDATA[Droid]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[Square-Enix]]></category>
		<category><![CDATA[Verizon]]></category>

		<guid isPermaLink="false">http://gamingdead.com/?p=6647</guid>
		<description><![CDATA[
So, I got a Verizon Droid today. And let me tell you, I am frustrated as hell with this thing. It&#8217;s like thinking you&#8217;re going to be going on a date with the girl of your dreams, only to find that you&#8217;ll be spending the night cuddled up with her horny, unhygienic uncle.
Okay, maybe it&#8217;s [...]]]></description>
		<wfw:commentRss>http://gamingdead.com/2009/12/20/rant-where-are-the-droid-rpgs/feed</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>[Interview] David Kalina of Tiger Style Games</title>
		<link>http://gamingdead.com/2009/08/09/interview-david-kalina-tiger-style</link>
		<comments>http://gamingdead.com/2009/08/09/interview-david-kalina-tiger-style#comments</comments>
		<pubDate>Mon, 10 Aug 2009 04:40:11 +0000</pubDate>
		<dc:creator>Chris Burke</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Interview]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Spider]]></category>
		<category><![CDATA[Tiger Style Games]]></category>

		<guid isPermaLink="false">http://gamingdead.com/?p=4917</guid>
		<description><![CDATA[
A few months ago we came across a surprising little iPhone game by the name of Spider. In it, you use your eight-legged-platforming-prowess to scale walls, spin webs, snack on bugs &#8211; y&#8217;know, the usual bad-ass spider stuff. I got a chance to talk with David Kalina, Co-Owner and  Lead Programmer at Tiger Style Games [...]]]></description>
		<wfw:commentRss>http://gamingdead.com/2009/08/09/interview-david-kalina-tiger-style/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[Interview] Adam Atomic</title>
		<link>http://gamingdead.com/2009/05/30/interview-adam-atomic</link>
		<comments>http://gamingdead.com/2009/05/30/interview-adam-atomic#comments</comments>
		<pubDate>Sun, 31 May 2009 00:07:14 +0000</pubDate>
		<dc:creator>Chris Burke</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Adam Atomic]]></category>
		<category><![CDATA[fathom]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[Interview]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Semi Secret Software]]></category>
		<category><![CDATA[wurdle]]></category>

		<guid isPermaLink="false">http://gamingdead.com/?p=4091</guid>
		<description><![CDATA[
We take a look at Fathom, his latest experimental game, and talk about developing on the iPhone.

What could you accomplish in the span of 10 days? Read some books, maybe lose or gain a few pounds&#8230;. How about create an ingenious Flash game? Ten days is the time it took artist, programmer, and designer Adam [...]]]></description>
		<wfw:commentRss>http://gamingdead.com/2009/05/30/interview-adam-atomic/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Galaxy On Fire: Try it for Free on the iPhone</title>
		<link>http://gamingdead.com/2009/04/29/galaxy-on-fire-try-it-for-free-on-the-iphone</link>
		<comments>http://gamingdead.com/2009/04/29/galaxy-on-fire-try-it-for-free-on-the-iphone#comments</comments>
		<pubDate>Wed, 29 Apr 2009 23:04:36 +0000</pubDate>
		<dc:creator>Joanna Duncan</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Apps games]]></category>
		<category><![CDATA[FishLabs]]></category>
		<category><![CDATA[Galaxy On Fire]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Lite]]></category>

		<guid isPermaLink="false">http://gamingdead.com/?p=3784</guid>
		<description><![CDATA[
FishLabs announced today that they are releasing a free, &#8220;lite&#8221; version of their successful App, Galaxy on Fire, as well as a serious update for the full version.
The Lite version lets you test out the gameplay in a survival mode. Hordes of enemies attack and you must take &#8216;em down in combos for oodles of points. [...]]]></description>
		<wfw:commentRss>http://gamingdead.com/2009/04/29/galaxy-on-fire-try-it-for-free-on-the-iphone/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>SEED: It Got Planted a Little Too Deep</title>
		<link>http://gamingdead.com/2009/03/28/seed-it-got-planted-a-little-too-deep</link>
		<comments>http://gamingdead.com/2009/03/28/seed-it-got-planted-a-little-too-deep#comments</comments>
		<pubDate>Sun, 29 Mar 2009 06:22:28 +0000</pubDate>
		<dc:creator>Kenneth Ellis</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Chillingo]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPhone apps]]></category>
		<category><![CDATA[SEED: Story of Kalikoop Part 1]]></category>

		<guid isPermaLink="false">http://gamingdead.com/?p=3039</guid>
		<description><![CDATA[
Psst, Hey you. Yeah, you! Come here, I got something to talk to you about real quick. Have you heard about SEED: Story of Kalikoop Part 1 on the iPhone? No? Well, let me tell you what I know about it.

Nothing.
OK, yes. I know a few things about this upcoming iPhone game.
1. Players will travel [...]]]></description>
		<wfw:commentRss>http://gamingdead.com/2009/03/28/seed-it-got-planted-a-little-too-deep/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
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