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	<title>Site of the Gaming Dead &#187; inFamous</title>
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	<link>http://gamingdead.com</link>
	<description>Hungry For Fresh!</description>
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		<title>&#8220;inFamous&#8221; Trailer Reaffirms Why Games Are Awesome</title>
		<link>http://gamingdead.com/2009/04/29/infamous-trailer-reaffirms-why-games-are-awesome</link>
		<comments>http://gamingdead.com/2009/04/29/infamous-trailer-reaffirms-why-games-are-awesome#comments</comments>
		<pubDate>Wed, 29 Apr 2009 23:11:23 +0000</pubDate>
		<dc:creator>Chris Burke</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[inFamous]]></category>
		<category><![CDATA[power trip]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[SCEA]]></category>
		<category><![CDATA[Sucker Punch]]></category>

		<guid isPermaLink="false">http://gamingdead.com/?p=3789</guid>
		<description><![CDATA[
If you haven&#8217;t seen &#8220;Power Trip&#8221;, the latest trailer for PS3&#8217;s inFamous, stop whatever you&#8217;re doing and watch it now! Make sure your shoes are tied on tight, because your socks will try to fly off.

This video quite succinctly summarizes everything inFamous has going for it. A city thrown into chaos, with a population fractured [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>inFamous Short-Circuits Release Date</title>
		<link>http://gamingdead.com/2009/04/13/infamous-short-circuits-release-date</link>
		<comments>http://gamingdead.com/2009/04/13/infamous-short-circuits-release-date#comments</comments>
		<pubDate>Mon, 13 Apr 2009 23:39:30 +0000</pubDate>
		<dc:creator>Chris Burke</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[inFamous]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[SCEA]]></category>
		<category><![CDATA[Sucker Punch]]></category>

		<guid isPermaLink="false">http://gamingdead.com/?p=3411</guid>
		<description><![CDATA[
Probably in a gesture of post-easter benevolence, Sucker Punch and SCEA have moved the release date for PS3 exclusive inFamous from &#8220;sometime in June&#8221; to May 26. Wait, isn&#8217;t that 7-Eleven&#8217;s job?
This early release means prospective buyers will have even less time to preorder the title from a participating retailer, who will be giving out [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Infamous Preorder Incentive Will Be In-Game Power</title>
		<link>http://gamingdead.com/2009/04/09/infamous-preorder-incentive-will-be-in-game-power</link>
		<comments>http://gamingdead.com/2009/04/09/infamous-preorder-incentive-will-be-in-game-power#comments</comments>
		<pubDate>Thu, 09 Apr 2009 23:27:18 +0000</pubDate>
		<dc:creator>Christian Martin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Gigawatt Blades]]></category>
		<category><![CDATA[inFamous]]></category>
		<category><![CDATA[preorder incentive]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Sucker Punch]]></category>

		<guid isPermaLink="false">http://gamingdead.com/?p=3339</guid>
		<description><![CDATA[
I have to admit that preorder goodies have improved much from the time of crappy t-shirts and cheap little booklets. Now, gamers who preorder the upcoming Sucker Punch title Infamous will receive an exclusive in-game power. Crimson Lightning Pinkie! That&#8217;s not actually what it&#8217;s called, but it should be.

More than a few games have offered [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Latest inFamous Trailer Angsty, Impressive</title>
		<link>http://gamingdead.com/2009/03/12/latest-infamous-trailer-angsty-impressive</link>
		<comments>http://gamingdead.com/2009/03/12/latest-infamous-trailer-angsty-impressive#comments</comments>
		<pubDate>Thu, 12 Mar 2009 20:40:21 +0000</pubDate>
		<dc:creator>Chris Burke</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[inFamous]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Sucker Punch]]></category>

		<guid isPermaLink="false">http://gamingdead.com/?p=2677</guid>
		<description><![CDATA[
Today I&#8217;ve learned that slow-mo does make everything better.


Sucker Punch games have always held a special place in my heart, so inFamous is a no-brainer for me. After watching this trailer, though, I can&#8217;t see anyone being on the fence about this game.
In his update post, Brian Fleming talks about the current situation at Sucker [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>inFamous Vs. Prototype: Looking Good, Similar</title>
		<link>http://gamingdead.com/2009/01/10/infamous-vs-prototype-looking-good-similar</link>
		<comments>http://gamingdead.com/2009/01/10/infamous-vs-prototype-looking-good-similar#comments</comments>
		<pubDate>Sun, 11 Jan 2009 01:46:25 +0000</pubDate>
		<dc:creator>Chris Benson</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[CES]]></category>
		<category><![CDATA[inFamous]]></category>
		<category><![CDATA[Prototype]]></category>
		<category><![CDATA[sandbox]]></category>
		<category><![CDATA[unoriginality]]></category>

		<guid isPermaLink="false">http://gamingdead.com/?p=558</guid>
		<description><![CDATA[
Open ended gameplay is in. Sandbox games? You better believe they&#8217;re the shit. It doesn&#8217;t seem to matter if the plots suffer (GTAIV, Ass. Creed, etc), or the gameplay is repetitive (Crackdown, Just Cause, etc), sandbox games sell better than a hot ham sandwich to a guy who enjoys hot ham sandwiches so much you&#8217;re [...]]]></description>
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