Nintendo is no slouch when it comes to forward thinking innovation, and with each system came a new host of revolutionary ideas. From its early stages in creating its first handheld electronic titles in the early 80′s (anybody rememberMario’s Cement Factory?) to motion control and touch screen interfaces that have since revolutionized not only the video games industry, but interaction with electronics technology as a whole, Shigeru Miyamoto and his team of developers are the lesser known pioneers for a lot of the cool stuff that we tend to take for granted.
While it may be easy to criticize Nintendo for their decisions as of late (I know I’ve had a few discrepancies myself), I’ve always had a little bit of reservation as to what the company has up their sleeve. Miyamoto has always been the first to release his consoles before his competitors, which ultimately gives them time to develop bigger and better hardware, much to the chagrin of engineers who are interested in creating games using the newest tech for an audience that always demands more. However, as Nintendo has been one to create their own games in house with a whole colorful cast of characters and licenses that date back to days even before I was born, they have always been able to stay afloat along a sea of third person shooters and military simulation clones.
This opens the standard for development to anyone who is willing to pick up a development kit for the Wii U, and though its hardware reflects upon last generation’s technology, that doesn’t mean that great games won’t be available for the system. To the contrary, independent developers worthy of releasing on the Nintendo brand will be hand picked and featured in the Nintendo store. That is more than any other big name corporation has done for the industry, and that’s a great thing for the company, as it isn’t in the market to compete against the Ouya.
This year’s console race is looking a ton more interesting lately.