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Team Fortress 2 Update Introduces New Item Import Tool

Posted under News by Erik Johnson on Monday, November 12th, 2012 -

Valve has released new updates for free-to-play shooter Team Fortress 2.  The updates will be installed automatically when the Steam client is restarted.

These updates introduce the beta version of a new item import tool.  Updates are also available for the other Source Engine games Day of Defeat: Source and Half Life 2: Deathmatch.

From the update notes:

  • Source Engine Changes (TF2, DoD:S, HL2:DM)

    • Fixed a bug that was causing intermittent lag spikes for Linux dedicated servers
    • Fixed a crash while command-tabing on Mac in fullscreen
    • Fixed not running on Mac OSX 10.5.8
    • Fixed a regression in the Mac’s minimum system check
    • Added mat_viewportupscale and mat_viewportscale to enable rendering the world at a reduced resolution. (“mat_viewportupscale 1″ and “mat_viewportscale 0.5″ will downscale world rendering by 50%.)
    • Added a new convar mp_mapcycle_empty_timeout_seconds to trigger a changelevel when the server is empty
    • Added positional audio support for Mumble clients 
    • Fixed a bug that prevented consecutive clicks on scrollbar buttons
    • Performance and stability improvements
    • Fixed the “disconnect” command regression from the previous update
    • Fixed tools like vbsp working with new model format
    • Fixed a con_logfile ConVar exploit
  • Team Fortress 2

    • MERASMUS! has leveled up at WizardCon!

      • “The Skull Island Topper” now tracks the highest level of Merasmus the owner has helped defeat
      • Increased Engineer, Scout, Pyro and Heavy damage against Merasmus
      • Increased Soldier and Demoman damage against Merasmus while he is in hiding
    • Saxxy Awards submissions are now being accepted for the Replay category via the in-game YouTube™ uploader
    • Fixed the Heavy not playing the correct audio when equipping all of the Grand Duchess items
    • Fixed the Grand Duchess items not being groupped as an item set
    • Fixed a bug that allowed spells to be applied to base items
    • Added zombie character images and a new Halloween background for the main menu
    • Beta version of new item import tool, available in game in the Steam Workshop submission process
    • Fixed Mann vs. Machine robots not taunting when they level up while carrying the bomb
    • Updated the health bar for Merasmus and Monoculus
    • Added more credits to Caliginous Caper, Wave 666
    • Added new audio lines for Merasmus to use when he attacks
    • Fixed a Linux dedicated server crash related to Mann vs. Machine mode
    • Scream Fortress Event 2012
    • Fixed a bug where buildings would be invisible during their setup time
    • Mann vs. Machine

      • Added the map Mvm_coaltown_event with a special Halloween mission
      • Fixed a bug where players money would not be set properly when restoring a checkpoint
      • Fixed server crash on vote to restart mission
    • Fixed a common “FindModel” crash for replays
    • Fixed the Crafty Hair not using styles for the yellow and brown hair
    • Improved the “Restore” UI for customizing items in backpack
    • Fixed floating arrows on carried objects
    • Mann vs. Machine

      • Added a penalty system to deter players from repeatedly abandoning Mann Up games
      • Corrected the respawn time for the Mannslaughter mission
      • Updated MissionCycle behavior. Servers will always cycle to a mission listed in the MissionCycle file.

 

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