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Overgrowth Alpha Update Improves AI Fighting

Posted under News by Erik Johnson on Monday, November 12th, 2012 -

Wolfire Games has released details of alpha release a193 of upcoming action adventure game Overgrowth, along with a video demonstrating the changes viewable on the Wolfire blog.

This update makes a number of improvements to the AI fighting procedures.

From the changelog:

  • AI has slower reaction time to changes in target position
  • AI pays attention to attack pose (if target is planning to attack)
  • AI can try to provoke attacks while intending to counter
  • AI mixes up counter attacks and counter throws
  • AI can predict attack patterns; vary your attacks and combinations
  • AI avoids potential jump attacks
  • Fixed problem with player passive block not triggering
  • Fixed occasional crash on script live-update
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