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Sword of the Stars II: Lords of Winter Updates Revise Immigration Effects

Posted under News by Erik Johnson on Wednesday, August 1st, 2012 -

Kerberos Studios has released new updates for interstellar strategy sequel Sword of the Stars II: Lords of Winter, which game owners can download now on Steam.

These updates make a few refinements to the effects of immigration.

From the change log:

  • r22600b
    • Critical fixes:
      • Fixed a post-combat crash related to node cannon effects.
    • Other fixes:
      • Made general optimization passes to speed up turn times, AI processing and star system selection responsiveness.
      • Zuul no longer immigrate to other factions.
      • Population Manager and Comparative Analysis buttons are now disabled between turns.
      • Corrected ‘pirate encounter freighters destroyed’ news event messages.
      • Fixed graphical glitch caused by moving defense assets.
      • Battle riders destroyed by node cannons no longer continue to tie up carrier space.
      • Fixed ownership display of systems in sensor range.
      • Corrected intel result rolls.
      • The intel success rate is now correctly reflected in the UI.
      • Fixed some cases where fleets were spawning at the wrong locations in combat.
      • Diplomacy panels are now disabled for defeated empires.
      • Fixed some odd behavior with ship rolling in combat.
    • Other changes and additions:
      • Factions now get population bonuses when immigrating.
      • The F key now functions as an alternative button for focusing on the object under the mouse pointer in combat.
  • r22508d
    • Critical fixes:
      • Fixed crash related to station construction.
    • Other fixes:
      • Addressed issues related to combat stance behavior and sensor range.
      • Immigration rate now affects corruption.
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