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King Arthur II Update Makes Numerous Fixes

Posted under News by Erik Johnson on Wednesday, July 11th, 2012 -

Neocore Games has released a new update for fantasy RTS King Arthur II: The Role-Playing Wargame.  The update will be installed automatically when game owners restart the Steam client.

This update fixes a number of issues that existed in the previous release.

From the update description:

  • Fixed an issue of unit levels at Military Training 
  • Quests don’t spawn on armies anymore
  • Fixed display bug at the final Objectives
  • Fixed Minimap issue of Victory Locations in certain battles
  • Sir Lancelot’s Grail Shard fixed
  • Retroactively fixed an issue with earlier saves being stuck regarding late-game Objectives
  • Fixed issue of forged set items (recipe)
  • “Beast Master” skill fixed
  • “Respected” trait fixed
  • Fixed recipes lacking components – missing components added to the Campaign
  • Fixed path finding on the Campaign map – clearly seen if a location is reachable on ground or Teleport required
  • Hero requirement at battle quests fixed
  • Fixed the tooltip of Spellpower at the Military panel
  • “Beastmaster” trait boosts the Lair locations in the province of the liege lord from now on
  • Several issues fixed at the Spanish, French, Russian and German localized versions
  • Other minor bug and balancing fixes
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