Doctor Entertainment has pushed out a sizable Puzzle Dimension update, available now automatically for owners of the casual puzzler. The latest patch comes with a long list of improvements, additions, optimizations, and changes to various areas of the game.
The indie is available on Steam for both PC and Mac. Patch notes follow:
- Improved input timing by ensuring inputs are processed at a much higher tolerance regarding to framerate.
- OSX binary statically linked.
- Fixed glyph rendering bug in the Flash player which could cause flickering characters.
- Fixed some rendering issues in the Flash player regarding “DX9 device lost” scenarios.
- Fixed some threading issues with sound channel allocations which could cause some sounds not to be played.
- Added a quick fade out transition from in-game to front-end.
- A lot of optimizations in the ActionScript interpreter.
- Improved enumeration of Steam leaderboards, a lot quicker to retreive and update leaderboard entries.
- Using OGG compression of static sounds for improved loading times.
- Major optimizations in the LUA scripting layer, reusing memory as much as possible which means less time spent in garbage collection.
- Reduced number of open file handles to content database which improves loading times.
- Updated SteamWorks SDK.
- Reverted use of DirectInput8 keyboard driver; using Win32 API functions again which proved to be more robust.
- Fixed a bug causing 100% CPU usage when updating Steam leaderboards.
- Overall a lot of CPU optimizations.Tags: casual, Doctor Entertainment, Indie games, Mac, PC, Puzzle, Puzzle Dimension, Steam, update