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Valve Titles Coming to Mac, Cross-Platform Play With PC

Posted under News by Erik Johnson on Monday, March 8th, 2010 -

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If you haven’t heard Valve has announced its expansion of the Steam platform to Mac. Pretty big deal as with it, comes a sack full of good games that should benefit from the new audience. Games including the likes of the Half-Life franchise, Portal, Left 4 Dead*, L4D2, Team Fortress 2 and Counter-Strike, with Portal 2 marked as the first dual release for both computer platforms.

All that said, the best part of the announcement is the reveal that all these games will support cross-platform play between PC and Mac gamers. Thanks for sharing the love Valve.

With the cross-platform feature, Mac gamers can purchase confidently knowing that there is a robust multiplayer community behind the titles already in place. Another interesting piece of news from the release: you’ll be able to play your games on either Mac or PC, with the ability to share your progress between the two thanks to Valve’s Steam Play technology.

Steam’s Mac coming out party is set for ‘late spring’, Full presser follows.

Leading Gaming Service Expands to Mac Platform

Valve announced today it will bring Steam, Valve’s gaming service, and Source, Valve’s gaming engine, to the Mac.

Steam and Valve’s library of games including Left 4 Dead 2, Team Fortress 2, Counter-Strike, Portal, and the Half-Life series will be available in April.

“As we transition from entertainment as a product to entertainment as a service, customers and developers need open, high-quality Internet clients,” said Gabe Newell, President of Valve. “The Mac is a great platform for entertainment services.”

“Our Steam partners, who are delivering over a thousand games to 25 million Steam clients, are very excited about adding support for the Mac,” said Jason Holtman, Director of Business Development at Valve. “Steamworks for the Mac supports all of the Steamworks APIs, and we have added a new feature, called Steam Play, which allows customers who purchase the product for the Mac or Windows to play on the other platform free of charge. For example, Steam Play, in combination with the Steam Cloud, allows a gamer playing on their work PC to go home and pick up playing the same game at the same point on their home Mac. We expect most developers and publishers to take advantage of Steam Play.”

“We looked at a variety of methods to get our games onto the Mac and in the end decided to go with native versions rather than emulation,” said John Cook, Director of Steam Development. “The inclusion of WebKit into Steam, and of OpenGL into Source gives us a lot of flexibility in how we move these technologies forward. We are treating the Mac as a tier-1 platform so all of our future games will release simultaneously on Windows, Mac, and the Xbox 360. Updates for the Mac will be available simultaneously with the Windows updates. Furthermore, Mac and Windows players will be part of the same multiplayer universe, sharing servers, lobbies, and so forth. We fully support a heterogeneous mix of servers and clients. The first Mac Steam client will be the new generation currently in beta testing on Windows.”

Portal 2 will be Valve’s first simultaneous release for Mac and Windows. “Checking in code produces a PC build and Mac build at the same time, automatically, so the two platforms are perfectly in lock-step,” said Josh Weier, Portal 2 Project Lead. “We’re always playing a native version on the Mac right alongside the PC. This makes it very easy for us and for anyone using Source to do game development for the Mac.”

Support for the Mac in Source and Steamworks is available to third parties immediately. Interested developers should contact Jason Holtman at jasonh@valvesoftware.com.

*Left 4 Dead confirmed by L4D Blog.

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3 comments… read them below or add one

  1. [...] Valve věří, že jejich úsilí má smysl. S podporou her je to zatím nejasné. Jasnou zelenou dostanou všechny hry od Valve (HL, Portal, L4D atd.), ale o ostatních se zatím neví. Logicky je potřeba [...]

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