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Square Reuses Race Concepts for Final Fantasy XIV

Posted under News by Adam Bruno on Monday, December 21st, 2009 -

final-fantasy-xiv-race

So, I was humping the screen while looking at Final Fantasy XIV information the other day, when I happened across the races. And my, what a selection! There’s the human-like Hyur, the large, tough, hairy Roegadyn, the small and cute, but highly intelligent Taruta–ahem, I meant Lalafell. Waitaminute…these all look so familiar!

Oh! I know! These were in Final Fantasy XI! So, it seems Squenix’s decided not to reinvent the wheel here with the races, despite their claim that the entire gameplay system is different. You know the funny thing about it, though? I’m inclined to believe them. Square Enix is known for making new and innovative strides in gameplay with each iteration of Final Fantasy, even if I didn’t personally like what they did in Final Fantasy XII.

That being said, reusing the races strikes me as a rather risky move. I mean, I’m already tempted to scold Squenix for this, and I’m excited as hell over Final Fantasy XIV. I’d at least like to see some other playable races, even if they’ve already been established. Like Moogles! Or Viera, or a cheap ripoff thereof. Or, y’know, something, at the very least. Or they could’ve gone to the drawing board and made some new ones up.

Final Fantasy has admittedly reused its fair share of material, often to great effect, but I was kind of hoping for something new, here. The job system’s constantly changing with each successive release, even if some of its details remain static, but the race system seems like almost a carbon copy. I’ll withhold judgment until I see some more details, but Square’s decision leaves me feeling a little apprehensive.

Let’s see what happens. If all else fails, they’ve got two high-end single-player games coming out, which I’m also pretty excited about. Still, I’m definitely looking forward to a new MMORPG that I can stick with.

Source: Final Fantasy XIV Website

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