Fort Zombie v1.0.3 Patch Released
| Erik Johnson |
Developer Kerberos has released a new update for their survival shooter Fort Zombie. In the game, the player selects a building to reinforce, gathers supplies, and finds/rescues survivors to train and help out–all of course while dodging those pesky undead, who always seem to just hang around in some of the most important of areas.
The patch brings the game to v1.0.3 adding new properties and items along with a list of fixes, changes and other additions to the title. The game goes for $10 and is available (along with the update) on Impulse. Change log after the jump.
Fort Zombie 1.0.3
Fixed
1) Known property and Geometry issues
2) Physics crashes due to multithreading
3) Sound issues
4) Known trap issues
5) Various survivor details
6) Issues with placing traps
7) Inventory related crashes
8) Duplicate character spawns
9) Various skill and weapon issues
10) Weapons collision hindering figure movement
11) Generator bug
Changes
1) Zombie parts disappear over time
2) Player avatar now included in mission roster
3) Skill improvements capped at 3 levels per day
4) Various GUI alterations
5) Pass through to remove some property items to improve performance on lower end machines.
6) Partial consumption of food, medical and fuel supplies
Additions
1) New properties and items
2) Mid-mission first aid healing
3) Incremental reloading
4) Invert Mouse option
5) Sound Options
6) Various base inventory organization layers
7) Alternate culling systems to improve performance on some hardware configs that were having anomalous slowdowns
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